Destructive Processing

In this 3 part course, Occult takes a look at destructive processing. This technique is used knowingly and unknowingly by every audio engineer on the planet. In essence, it is a form of audio editing. What we need to bear in mind is that this form of audio editing is only destructive if the fx or processing applied is printed to the audio file permanently. If the file has effects placed over it but can be turned off and removed at any time bringing the sound back to its original state, this will be classed as non-destructive processing. Below is a breakdown of what each lesson within this course covers.

Part 1 – Chords: Occult begins this part by explaining in his own words what destructive processing means to him. He records in a chord and then resamples it into a sampler. He then begins to process the chords by eq’ing them, pitching them down, filtering, distorting and compressing.

Part 2 – Drums: In part 2, Occult uses his own drum samples within the Ableton drum rack. He begins by quickly selecting some drum samples and then processes them by filtering, distorting, eq’ing amongst other effects. He also reveals a great trick to humanise your drums within you midi clip.

Part 3 – Bass & Mixdown: In this final part, Occult uses a Guitar sample for the bass in his track. He begins with some additive and subtractive eq to sculpt the low end. He then proceeds to duplicate the Guitar bass for a mid-range layer and then finishes by mixing down the boiling pot that he has created in this course.

If you would like to see more tips and tricks on destructive processing, sound design or any other music production techniques, then head over to our Youtube channel where you can access over 500 FREE videos.

Course Features

  • Videos 3
  • Skill level All levels
I loved listening closely to music as a child, thanks to my families diverse taste. I became interested in making music when i learned that it could be composed inside a computer. At age 14 I was using Cakewalk, Rebirth and rudimentary home recordings to make very experimental music. I first released dubstep music commercially in 2009. At 19 I was studying a Higher national Diploma in Electronic music. I had gained popularity and began to DJ around the UK. I ran a radio show on RoodFM with Jot Maxi. I have worked in recording studios with all kinds of bands, The most memorable was a live 24-piece big band, in one room. I have gathered plenty of experience using DAWs like Logic, Ableton, FL studio and ProTools. I studied Creative Music Production at Brighton University. My dissertation was on sound system culture and the human desire for sound in its physical form. I was a resident DJ at The Mine at Volks, Brighton. I have worked on commercial sound design for the BBC, L’officiel magazine, Toms shoes and Baltman and some experimental sound design for smaller brands and artistic projects. I have gathered a library of my own sounds over a 10 year period and built a knowledge of effects processing and mixing/mastering. I have composed and performed my own music as a solo artist for the past decade, I have performed at festivals and venues in many countries and developed a fan base worldwide. The music I make centres around texture and sound design. My primary focus now is working on ways to perform my music live. I have been co running and assisting both the Macabre Unit Digital & Faded Tapes labels for a number of years.

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